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Personally one of the aspects I always liked about Sins was that it was simple enough compared to Stellaris or something.
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Didn't see your reply until after I had typed up the second one. Yeah I deleted my first post cause I wasn't happy with it. Originally posted by Salamand3r-:Not really, the Armada games are very simple even for the core RTS genre - they make classic Warcraft look like a deep strategic experience for the most part. An excellent game, but not a good comparison with non-hybrid of either genre since it eschews a lot of what the dedicated fans of each really hold as critical to those types of games. Not really, the Armada games are very simple even for the core RTS genre - they make classic Warcraft look like a deep strategic experience for the most part.Īs I said, Sins is a hybrid-genre game, with about equal emphasis on RTS and 4X elements. Hence the best Star Trek RTS being based off of the game that made me make a Steam account, and not the much newer Stellaris. Given what little internet research I've been able to find about the Armada games, it seems like they took along the same sort of approach as SOASE. SOASE drops most of the economic aspects of RTS games in favor of fleet management. Not too fond of Stellaris since it seems to like a lot of micromanagement. Gonna guess that you don't have Stellaris nor played or seen the Mod for it called Star Trek New Horizons ?
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